Friday 21 March 2025
The teaching of object-oriented programming has long been a challenge for computer science students, with many struggling to adapt to the new way of thinking required by this style of coding. But now, researchers at Yunnan University in China have developed a new approach that is designed to make it easier for students to learn and understand.
The key to their method is to start by introducing students to the basics of programming using a familiar language, such as C. This allows them to build up a foundation of knowledge before being introduced to object-oriented programming, which can be more complex and abstract.
Once they have a solid grasp of the basics, students are then taught how to use Java, a popular programming language that is well-suited to object-oriented programming. The researchers found that this approach helped students to understand the concepts behind object-oriented programming much more quickly, as they were able to build on their existing knowledge of programming.
Another key part of the new approach is the use of practical exercises and projects to help students learn and retain what they have learned. This involves giving them real-world problems to solve using object-oriented programming, which helps to make the learning process more engaging and relevant.
The researchers also found that by incorporating elements of gamification into their teaching method, such as competitions and challenges, they were able to increase student motivation and engagement. This is particularly important in computer science education, where students may be put off by the perceived difficulty or complexity of the subject.
Overall, the new approach developed by the researchers at Yunnan University shows great promise for improving the teaching of object-oriented programming. By providing a more gradual introduction to this style of coding, and incorporating practical exercises and elements of gamification, they are able to make it easier for students to learn and understand. This has the potential to lead to better outcomes for computer science students, as well as increased motivation and engagement.
The researchers’ approach is also notable for its focus on practical application, rather than just theoretical knowledge. By giving students real-world problems to solve using object-oriented programming, they are able to develop a deeper understanding of how this style of coding can be used in practice. This is an important consideration, as many computer science graduates go on to work in industry, where they will need to apply their skills and knowledge in a practical way.
In addition to its potential benefits for students, the new approach may also have implications for the wider programming community.
Cite this article: “Teaching Object-Oriented Programming: A New Approach”, The Science Archive, 2025.
Object-Oriented Programming, Teaching Method, Programming Language, Java, Computer Science, Gamification, Competitions, Challenges, Practical Exercises, Programming Community







